Avatar

L.A. Noire Steps from the Shadows

Written by Aaron Mitchell | Wednesday, 17 February 2010 02:18

LA-Noire1

L.A. Noire takes place in a completely reconstructed simulation of 1940's Los Angele's and follows two cops on the trail of a murder suspect. There's all the usual detective novel elements of drugs, sex, corruption and all the other finer things in life. If the game is ringing a few bells inside your head, possibly harking back to a game called The Getaway, a GTA clone and contemporary crime caper set in a recreated London, that's not a coincidence. Brendan Mcnamara, the Development Director for The Getaway is the founder and lead developer for Team Bondi.

But L.A. Noire has something The Getaway didn't and that's Rockstar as a Publisher which guarantee's the title will move a few extra units. For a short teaser for the game check out the official L.A. Noire site here.

 

LA-Noire2

L.A. Noire faces a difficult task, far difficult than other games, making hats and plaid cool again

 

LA-Noire3

Not much word on how much of the gameplay is actual detective work as opposed to driving around and shooting stuff, I'm hoping for a lot

 

LA-Noire4

Having the whole city of L.A. circa 1940 as a playground is an attractive idea, we'll see how it plays out as a game

 

LA-Noire5